Level 8-ID
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SURVIVAL DIFFICULTY:

Class deadzone

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  • Devoid of Entities

Level 8-ID is the 9th level of Backrooms Indonesia. This level is a roundabout road shrouded in fog.

Description

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Level 8-ID.

Level 8-ID is a roundabout surrounding a road island of unknown diameter. Both the inner and outer sides of the roundabout are filled with dense trees, though the trees on the outer side of the roundabout are not as numerous as those on the inner side. The road is made of asphalt, and is wide enough for two cars to cross each other.

This level is shrouded in fog so visibility is limited. Survivors who came in groups had to be close to each other or they would be separated, and the survivors who were separated in the fog had so far been unable to find their companions. The atmosphere of the level is always like a foggy morning.

Although the road is circular, survivors will not recognize their surroundings no matter how far they walk. Turning around doesn't help either as the surroundings keep changing. The level clearly suffered from space distortion after survivors were no longer able to observe it due to the fog.

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An intersection to another level.

After a while of walking on the road, there will be an intersection that if the survivors pass through will lead them to another roundabout. Not only that, after walking for a while, survivors will encounter an intersection whose edges are striking from this level. For example, if one of the intersections is filled with bushes instead of trees, it is likely that the intersection leads to Level 16-ID. The fog will clear quickly as the survivor walks. Survivors will encounter such an intersection on the 10th to 17th intersections.

If survivors try to walk to the inner side of the roundabout, they will generally encounter another road on the other side after walking for a while, no matter which way it leads. This is considered normal because this level is a roundabout. Survivors will unfortunately not be able to come up with an intersection in this way. On certain roundabouts though, after entering the tree-lined area within the roundabout, survivors may come across certain striking buildings. One example of this is a case where a survivor found a locker room in the middle of a roundabout that led them to Level 22-ID. This is considered a rare case and is not recommended to look for.

The longer a survivor stays at this level, the more exhausted they will be to walk, even if they are just sitting the whole time. In the early days of discovery, this level claimed quite a few victims as they suddenly went into cardiac arrest due to exhaustion. It is therefore recommended that survivors move as quickly as possible in this level until they find a intersection to another level, regardless of whether they have a vehicle or not.

Base, Outpost and Community

There are no known bases, outposts or communities at this level.

Entrances and Exits

Entrances

  • Going through a narrow alley in Level 10-ID is able to bring survivors to this level. The condition is if the alley is only as wide as the survivor's chest. Usually, survivors will be surprised by a bright light that suddenly appears before realizing they are already in the middle of this level's road.
  • Entering a grove of trees in Level 24-ID is able to bring survivors to this level.
  • Driving on Level 11-ID can bring survivors to this level. Survivors need to be aware of roads that start to be covered by clouds because afterwards survivors could suddenly be in this level.

Exits

  • The intersection leading to the waterfront leads the survivor to Level 4-ID, with the survivor suddenly falling and drowning once stepping on a pool of water and emerging at 5 meters above the sea level of that level. If there are mangrove trees in the vicinity, the level is Level 24-ID.
  • An intersection that starts to be covered with sand can lead survivors to Level 12-ID.
  • Generally continuing through an intersection will lead survivors to a level that has roads.
  • Buildings are very rare in the middle of roundabouts and are very risky to find as survivors will quickly become exhausted. So far, there has been a locker room that leads survivors to Level 22-ID, a house covered in drizzling rain that leads survivors to Level 23-ID, a large temple similar to Prambanan Temple that leads survivors to Level 5-ID, and a tall unpainted building with concrete rebar on top that leads survivors to Level 41-ID.

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